Game Ideas

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Revision as of 15:15, 28 April 2015 by Phil (talk | contribs) (→‎Mechanics)
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Game Concepts

Cat Behemoth Game (You play as a cat doing cat activities but secretly participating in combat with an unseen world (to humans) wherein the cat takes the form of a behemoth)

Road Sorcery (Idle Thumbs podcast 203, throw away reference to Cities Skylines)

Carrie Nation Game ( Play as an ax wielding prohibitionist, scavenging for rum and other beverages, smashing libations)

Majormud for phones and / or watches ( Siri reads the text aloud)

Mechanics

Puzzle game, small black tripod like objects thrown by tapping at on screen objects that affect the object, the more tripods you expend the more they can accomplish.

Game with hexagonal wheels that can be spun. You have to match colours against the sides of the opposing hexagons, among probably other things.

https://www.youtube.com/watch?v=2Ue67v9HZRk Intellectual property status of this type of thing is currently unknown.

The frog must land on a lillipad with dangerous elements you have to spin

For a game similar to Charm King or Candy Crush: After each move simulate some number of possible random results for randomly selected candies to refill the board. Lets say 5. So simulate 5 random results, and use dynamic difficulty adjustment to pick the better or worse of those results such to keep the user in the "flow" state. If they are winning too much pick the worst result. If they are losing too much pick the best.

Game Names

Boolean Hooligans

Character Names

Alabaster Disaster